Thursday, August 11, 2011

Hell-Hound

Being an ardent fan of Miles Teves, I chose to work on one of my favorite works of the talented artist, called the Hell-Hound. This work was mainly for me the nourish my skills on skin and muscle study, and hence decided not to create the spikes for now. Model done in Maya. Fine detail and render done in zbrush.

Saturday, August 6, 2011

Female anatomy study



This model was created to learn and understand the anatomy of the human female structure.Model done in Maya. Fine detail and render done in zbrush.

Face Study


I have always found the human face structure very fascinating, and it still amazes me how millions of faces exist with the same parts and are yet distinguished from one another. I wanted to create a replica of an existing character in order to understand the complexity and challenge to achieve this. This was modeled using Maya and Z-Brush.

Dragonhorse


My own Concept .Inspired from the anatomy and characteristics of two different species, namely the Horse and Dragon, my main intention was to achieve a seamless blend of the 2 creatures, making it look believable in terms of proportions and behavior. The Dragonhorse is designed to be an amphibious creature with the ability for flight as well. Model done in Maya and hope ,very soon will come-up with detail version using zbrush.

OctsamianMermaid

Inspired from a large collection of the very creative artist Ryan Firchau, I chose to model one of his creations called the Octsamian Mermaid. It is always challenging to build a creation that lies in the imagination of an artist, especially when it involves features and characteristics that the naked eye has not witnessed and yet has to look convincing.Model done in Maya and fine detail and render done in zbrush.